Category: "Characters"
Captain Guerto "Iconoclast" Bahaus
Captain of the 18th company. Old school WB, fights with fait and zeal. armed and vested in terminator armour, in hand he caries a powermaul that brakes men, as good as it breaks the Icons of the false emperor. Hates the empire abov all else, looks apon him self and his comand as the apostels iron fist in braking down the corupt power of terra. Has few friends(and is happy with that state of afeirs) among the other captains because of his tendency to lecture them on there lack of fait. The eception is Captain Kathryn of the 15 who match him in devotion and zeal. The two companys fight toghter often and the captains tend to stand togther little Kathryn and huge Guerto...But toghter they form a unbrakebal wall of fire and fait.
Captain Azoreck
17 company captain. Azoreck fancyes him self a noble in the new order of the universe. A coneceur and colector of Eldar artifacts. A hunter of men and beasts alike. favores a Bolt sniper rifle. One of the new breed of post human, still devote as all Word Bearars but with more refinement needed to rule and guide humanity after the wars in service of the true gods.
Captain Herlock
14th company. Another firts batch brother. Close combat and arena style duling spesialist. fights with two powerblades and focuses on close cobat for his company.
Young and a bit on the reach side but with great potential
Captain Sakarbaal
Sakarbaal- from the marines taken back from other duties when the Daughters took over there duties. Sakarbaal have always had a flare for command and did for a time command the armored fist of the host but due to lack in numbers, they where disbanded 1000 years ago. After his return to line companies he was noticed during trials for his fast and hard hitting maneuvers with tanks, he worked well with the Daughters driving his support tanks. Promoted after keeping the armored flanks of the host firm at Karrik together. Has a fondness for Armored combat.
The Will and the Word (Zaracas and Zinnridi)
The two brothers Zaracas and Zinnridi are two other examples of the first gen batch that Castor made. A Captain of a company and a chaplain.
Chaplains move around and do not stay in one company for any length of time (it is important that the word is spread) but the war leader has made a exception when it comes to the brothers, they simply fight better when they are together and the company fights harder and with more zeal.
The easy going grin of captain Zaracas, the natural way he leads from the front inspires his legionaries. His brother chaplain Zinnridi is a darker more brooding man, except when he delivers the battle sermons in a deep dark voice that rings with dark zeal and barley suppressed hatred.
Captain Hastrubal
Hastrubal is from the same batch of legionaries as Alfonzo (must be a good batch :-)) and is a brother of sorts too Alfonzo, Hastrubal was in the rival gang that Alfonzos cult destroyed making Hastrubal a orphan as well, but his path to the legion was different, he was taken into the Cult of the serrated heart, were he made a name for him self fast as a smart and powerful warrior, even at this early age Hastrubals grasp of tactics was almost unnatural and this was spotted by the agents of the Ancient Warmonger Sis Tak and so Hastrubal was recruited and joined the scouts of his company.
There Hastrubal kept up his growth in tactics and added strategy to his skills, showing the same aptitude there. As a Legionary Hastrubal is large and powerful the embodiment of a Astardes of legend. He has the bronzed charismatic look of his beloved Primarch Lorgnar Aurelian.
Hastrubal fights smart and hard and is as devote as any WB but not chaplain book smart. Hastrubals field is war.
Fork and Than
Fork and Than are two senior Brotherhood Warriors. The former is a young male in excellent physical condition; he's one of the Word's best shots. The later is a heavyset middle-aged (some would say past his prime) NCO; he's got a lifetime of experience abusing people and turning cult zealots into true soldiers.
Emona
This stunning (if a little rough - a diamond in the making so to speak) feral shaman from Nim-Kor is the granddaughter of the savages’ head witch. Hails from a long line of shamans. Under the tutelage of Lumin; she'll be a great sorceress one day.
Warsmith Duremo of the Iron Warriors
Duremo the Warsmith made a brief appearance at Diamantina. He could have been a real asset cracking open the Calixis Sector. Unfortunately he was recalled by his Legion for a more important mission; the Second Siege of Terra.
2.2 Key personnel post Samson
Imran Dhral - Coryphaeus (war leader) of the 10th Host. Formerly Captain of the 3rd Company. Emerged as the best leader and strategos during the post-Samson war games.
Update: Doing quite well, Castor is mighty pleased with himself for picking him as Warleader..
Nim Gral - Anointed (terminator) Captain of the 1st Company. A child of Colchisian refugees, but not a Great Crusade veteran. The veterans look to him for guidance.
Update: Killed in melee with Tiger's Chapter Master.
Ta'zaak: Captain of the 2nd Company. The most heavily mutated marine in the 10th. Fused with his power armour. Lives only for the Word and War.
Update: Wiped out along with his entire Company during the opening hours of the fight for the Tiger's Battle Barge.
Drosos - Captain of the 3rd Company. Veteran Sergeant under Imran Dhral. Has the misfortune of being named similarly to the Patron of the Calixis Sector, Saint Drusus.
Update: Has performed very well.
Lorgos Tak - Captain of the 4th Company. Promoted by Obel Gar. Highly competent, but bears watching.
Update: Has performed well. Castor believes that he knows the 'identity' of the Gal Vorbak commander. Still bears watching.
Katarn Colchis - Captain of the 5th Company. A Colchisian marine. Devoid of creativity or initiative, but 10.000 years of lead men into battle have made company command a reflex for him. He is also very good at teaching new recruits and seasoning young marines (without getting them killed). Assigned to one of Castor's own companies because he is unflinchingly loyal to whomever is the current Apostle.
Update: Has stoically slaughtered his way through every battle. Still completely unimaginative, but possessing an uncanny ability to kill while remaining alive. More importantly this ability seems to rub off - to an extent - on his subordinates.
Baltus - Captain of the 6th Company. Served as a Captain under Obel Gar, but was an officer long before that.
Update: Lost, along with much of his command during the boarding of the enemy flagship at Karrik.
Tam Caron - Captain of the 7th (Assault) Company. Former Coryphaeus; the merciful Castor let him live on in a role more suited to his nature.
Update: Proved his worth many times over aboard the Tiger's battle barge; with Nim Gral dead at the hands of enemy the assault might have ground to halt were it not for his extreme aggressiveness and willingness to sacrifice the lives of the other marines.
Juron Gaik - Captain of the 8th Company. Recently promoted from the ranks of the veteran sergeants by Castor.
Update: Has performed well. His company has survived better than most thus far.
Tholkis - Captain of the 9th Company. A native of Sicarus. One of Castor's own veterans.
Update: One of the few marines to fall during the ground-based part of the Icefang Assault. Shot dead by a head-shpt from scout-sniper using a lascannon. He was swiftly avenged by one of the Reaver titans.
Jovus Err - Captain of the 10th Company. The only Chaplain to retain command after Castor's reorganization.
Update: Has performed very well. Presumably invoked a daemonic pact to be carried to safety when Castor's assault on the enemy flagship turned sour; maybe that counts as abandoning your men, or maybe it counts as having preserved an important asset?
Anaximander - Captain of the 12th Company. Formerly of the Adeptus Astartes. Turned renegade and worked as a mercenary and pirate for millennia before finding true purpose in the Word. One of the deadliest warriors in the 10th - and a fine leader.
Update: Has performed very well indeed.
Sis Tak - Dreadnaught veteran of the Great Crusade. He spends most of his days slumbering and meditating. He's fairly sane and a source of much wisdom. He also has the ear of many of the older veterans.
Update: Sis Tak is one of two surviving dreadnoughts; the other three having been killed. The good news is that several more dreadnoughts will soon be joining the ranks - the 10th has no shortage of hopelessly crippled marines to entomb!
Alfonzo Barca
Meet Alfonzo Barca member of the 81st coterie of the glorious 10th Host.He remembers little of his beginnings but that is normal for one of the faithful for what is there to remember from a time before the Word? Alfonzo started his life on the slave decks of the Bringer of Faith, a frightened young boy part of the slave gangs that fuel the mighty warship's gun deck and its sacrificial skinning pits.
He joined the Brotherhood of the Obsidian Knife for protection after his closed family was murdered or taken for sacrifice by a rival gang. He got protection but also bettered himself and got a way of the dark and short life of the slave decks and on to the god decks above. He learned the to speak and read the holy words of Lorgar, he learned pay homage to the true gods and he knew why he had once feared the dark and the violence of the slave decks as a young boy, for there in the dark the true believers hunted the infidels.
Alfonzo knew no fear now except the righteous fear of the gods that any true believer will freely tell you that he has. He was now not prey but one of the predators of the dark - the others had even more reason to fear the dark now. The rival gang that hunted the family of the newest recruit was killed by the Brotherhood and their hearts eaten for strength; for does not the Word say the revenge and hate is to be taken and nurtured in blood and warm entrails and skulls, wet and reeking of terror, placed on the altars to honor the Gods? Yes, you know it does, the word speaks only true that is know to all but the infidels.
Alfonzo was tempered in battle in the below deck murder games and in intra-cult war that is looked on with favor by the Bearers of the holy word as a divine way to bring forward recruits to bolster their holy ranks. He knew well the words of Lorgnar, was fast in battle, cunning and cruel, but utterly devoted; these were the words used to describe him by his brothers in the obsidian blade.
Alfonzo was taken in the night by the Berars of the true word, pain and utter pain followed, night and day full of terrors as the gods and Doctor of the Legion flayed his soul and his flesh and in time accepted him as a one of the true belivers, a scout of the 10th Host of the Word Bearers Legion. Alfonzo showed the same cunning and cruel devotion as a scout. And as the 10th under a new apostle was in a period of holy war there was the possibility to rise from the rank of scout to brother in a relative short time (too short a time grumbles the old guard).
Alfonzo has the mark of the obsidian brotherhood tattooed on his chest, and the symbol of the legion over his heart. On both shoulders there are chaos eight-pointed stars and down his back there is a page from the Book of Lorgnar written in demonic script. "Samus. That's the only name you'll hear. Samus. It means the end and the death. Samus. I am Samus. Samus is all around you. Samus is the man beside you. Samus will gnaw on your bones. Look out! Samus is here." tattooed on his right flank as a tribute to the patron daemon of infiltrators. "Victory attained through violence is victory indeed. But when a enemy turns on it self- that is the essence of true, lasting victory " tattooed on his left flank as a tribute to those who are the enemy within.
Alfonzo has a new mark 8 Power Armour with a mark 6 helmet (the previous owner of the armour took a head shot from a heavy bolter). The armour is in excellent condition, save for the scars of numerous superficial bolter hits. He spends his free time decorating it in the manner of the Legion. His favored weapons (apart from cult fighting/skinning blades) are bolter and an ancient power maul - a brutal weapon from a more brutal age.
Abigail Goodwine
Abigail Goodwine, or Mother Abigal as her friends call her, is a middle-aged ratling female of obscure origins. As a young girl she was cast out from her clan - she was considered too different, and different is always a bad thing. The truth is that Abigail was a latent psyker (very rare among her kind). Somehow she survived on her own, learned to master her powers (after a fashion) and grew into something of a wise woman.
How she ended up with the Reavers is equally unclear, but is seems likely that she is a native of one of the conquered worlds in Finial sector and that she somehow wormed her way onto a ship. By the time the fleet anchored as Kazim she had come to the attention of Master Lumin (always on the lookout for rogue psykers and sorcerers to replace casualties). It was decided that her particular band of powers - and her ratling status - made her an ideal candidate for the infiltration teams.
Willa and Kara
Sisters Willa and Kara (they are twin sisters, but not identical twins). Daughters of the Word, Coven of the Brides of Samus.
Got recruited at the same time to the Daughters, Kara is the better fighter and could have had a good carrier in a different coven but she went with her sister Willa whom after dabbling in a Slaanesh cult found her place in the undivided with the brides of Samus. Few can withstand the charms of Willa and to some extent the cooler charm of her sister.
Kara fights with bolt poistol and chainsword in hand; with glee and devotion at the side of Alfonzo, feeling that she serves best in battle bringing fire and fate to the enemys of the Apostle.
Willa is more of a sly one, she can make friends with all and loves to seduce (and kill, by pleasure and pain) She will interrogate the enemy's of the group and that is a fate worse than death(she has learned from the best, deamonettes the coven has pacts with). Willa's choice of melee weapons are bolt pistol and barbed whip.
Deacon Evans
Deacon Evans a tan man in his early 40is, sporting a trimmed beard and always has a smile and a kind quotation on his lips.
Evans joined the Brethren 20 years ago when he had a religious awakening, leaving his job in the Imperial bureaucracy where he was a mid level pencil pushers and joined the true goods. The Deacons of faith picked him out early as a man of boundless fate and a gift for getting others to listen. He was trained and conditioned and is now as fanatical as the next deacon. A true believer in the Word and the Apostle, he is proud that he amongst all the others are sent out to spread the word.
Evans is the de-facto leader of the infiltration team (but he can of course be vetoed by Alfonzo - and Cassandra has him wrapped neatly around her long fingers).
Rashid
Rashid has been with the Brotherhood all his life. He was destined to join the rest of his brothers in blowing himself up for the glory of the gods. But his harness failed, leaving him blind and burned. The gods still have use for him, teaching others. Now with bionic eyes and new legs, missing only a few fingers. He builds bomb vests for others and makes explosives. His favorite seining: Life is cycle. Only the Gods are linear and eternal.
02. Jan 2014 14:00:00, 