The Warp in the dark void
Out in the deep halo the Warp is oddly calm, almost serene. Warp travel is atrociously slow (doubly so because distances are so great out there). No Astronomican is visible, and the navigators and sorcerers of the Host are hard pressed to do much more than blindly follow the paths traced by the kull over the millennia. Interstellar communication is nearly impossible - due to distance and the damping nature of the far warp. Sorcerers find it difficult to employ their powers - their abilities are hampered, if they work at all. Daemons must struggle to remain in this reality - a few of the never-born have even slipped back into the great beyond. The presence and actions of the Granite Prince has begun to change the scene, but it will be a long time before things become 'normal' out here, if ever.