Categories: "Player characters"
Agent Maximilian Elazar Dante - Rotten to the Core
Malfi. Hive World. Cesspool of Corruption. Jewel of the Calixis Sector. World of Many Doors and Endless Vice. The world into which Agent Maximilian Elazar Dante was born and then subsequently abandoned upon the stairs of local orphanage. The only clues a… more »
Agent Haxtes - Hell is on Earth
This was the life into which Haxtes was born. At first it was not so different from life on other worlds, but as time passed the situation on Protasia grew worse and worse. Haxtes' father left when he was very little, to fight the Imperium that had broug… more »
Agent Haxtes Guilliman - War comes to market
The child that would eventually become Agent Haxtes Guilliman was born in 976.M41 (i.e. 23 years ago) on the Imperial World of Protasia/Malfian Sub-sector/Calixis Sector/Segmentum Obscurus. Protasia was a prosperous and well-governed world, well able to… more »
5.006.974.M41 Battle Report
# Astropath Message Transcription Follows # From: Astropath Senioris Teushmann, Lord Astropath, His Divine Majesty's Colony Malfi/Malfian Sub-sector/Calixis Sector/Segmentum Obscurus To: Astropathic Chorus Scintilla, His Divine Majesty's Colony Scint… more »
4.102.973.M41 Protasian Declaration of Independence
# Astropath Message Transcription Follows # From: Astropath Senioris Teushmann, Lord Astropath, His Divine Majesty's Colony Malfi/Malfian Sub-sector/Calixis Sector/Segmentum Obscurus To: Astropath Elixis, Attending Astropath, His Divine Majesty's Col… more »
5.099.972.M41 Protasian Declaration of Independence
# Astropathic Message Transcription Follows #
Date-Time-Stamp: 5.099.972.M41
Transmission Priority Level: Maximus
Transmitter: Astropath Elixis, Attending Astropath, His Divine Majesty's Colony Protasia/Malfian Sub-sector/Calixis Sector/Segmentum Obs… more »
Campaign setup, PC integration/motivation
After player characters have been generated and a short description of appearance and personality (some input here is required, more detail can be added later, but the GM needs to know something of the PCs basic personality traits and motivations) the… more »