Characteristics
When it comes to characteristics I'm tempted to drop one; Perception (in WFRP its part of Intelligence, which works well enough). It seems to me that no matter how you look at it the mental stats (Int, Per, WP, Fel) are not on part with the physical ones (S, T, Ag)
The alternative is splitting Ag into Coordination and Reflexes, but that just makes Ag weaker. It doesn't make the mental stats any better.
Well, I haven't decided anything, but if you have any input feel free to offer it.
I'm also extending the stat gain table to at least +30%. By extension will get rid of the cheapest advance scheme (100 --> 250 --> 500 --> 500) and just replace it with another (100 --> 250 --> 500 --> 750). Otherwise the system will tend to break down as its only ever usueful to buy the cheapest stats. And that's not how its supposed to be.
More later
8 comments
