Port of Call - Interlude - A little R&R
Timestamp: 7.352.996.M41
Location: Voidborn hideout, unnamed rogue planetoid, unknown M-class system
Situation: Staying as guest of Speaker Johammod and his clan
Body: A week or so has passed since your escape from Corax Secundus and you are now the guests of Speaker Johammod and his people, the void-born families manning the vessels that call Corax home. This is their secret hideout, sanctuary - and naval base. A place whose location is known only to the small cadre of navigators sworn into Johammod's service. Even with the sensory data on the system's star gathered by the Maiden you could never find this system again - dim red dwarfs like this are so numerous as to defy cataloging.
Thinking back it went surprisingly well. Silon kept the ork fighters away from you, allowing you to dock with the Maiden. A sole ork raider was sent in pursuit, but the Maiden kept out of range until she could translate into the warp. One of the men Johammod brought with him turned out to be a navigator, and under his guidance the ship made good speed to the hideout, arriving after only six days in the warp.
Now you've been given accommodations within the rocky planetoid that serves as a base while the Maiden undergoes much-needed repairs and takes on crew. The new people are a mix of unskilled labor, refuguees from Corax brought here aboard voidborn clippers braving the run into the Corax system, and guild-trained crew loaned to you by Speaker Johammod. Wonder what Xerza has offerd him to make him so helpful?
There is not much to do except relax and heal (for those in need of that).