Shades on Twilight, part 2 - The Hulk
Timestamp: 6.849.997.M41
Location: Acreage system, Josian Reach, Calixis Sector
Situation: Somewhere deep inside the space hulk 'Twilight of Acheron'
Body: The boarding team consists of Interrogator Castilas (leader), Haxtes (scout), Jebediah (muscle), Parsifal (muscle), and Venus (tech-support). Azhmut remains aboard the Maiden in his new role as Chief Enginseer - seeing as he's the only mechanically incluined genuine Mars-loving tech-priest aboard and all that. Maxi has been left behind on the planetray surface - on Haxtes orders. Keep an eye on things, make sure whatever is out there doesn't eat all the citizens (becomes a moot point if the hulk impacts).
Venus has worked with the Maiden to come up with a good entry point and decent guestimate of where you must go and how long it will take you - from the time you dock you have exactly 15 hours before you must depart the hulk. Venus estimates at least 8 hours to reach the signal, maybe more, but the return trip should be much faster (unless you must take another route). She's running complex algorithms that calculate the point of no return - the point where you must turn back or go down with the hulk.
A shuttle takes you across - the Maiden is just a tiny speck against the immense bulk of the Twilight - and a boarding rig allows you entry. You spend some time suited up and in null-gee before finding a pressurized and gravitized section of the hulk. You see and experience many strange things. All these ships pushed together into what is essentially a small planetoid. Many are recognizable as Imperial vessels. Others are less easily categorized. Some are clearly not of human manufacture. At times gravity fades or you walk across ceilings and walls, as if they were floors. Everything is dark, silent and cold. Your breath frosts as you exhale. You have all heard tales of what dangers lurk aboard such hulks...but this one seems more like a tomb than a monstrous menagerie. It would appear that you are utterly alone here...
Haxtes is up front when he sees it. Movement in a side passage. He gathers the shadows around his person and pursues. He arrives in a small chamber. The cold becomes acute, even through the insulation of the xeno-mesh suit. A small girl, silent and pale is standing there. Watching Haxtes. Haxtes can feel every hair on his body rise and a cold sensation playing up and down his spine. Psychics! The girl points back the way Haxtes came and for some reason he chances a glance. Nothing. When he turns back the girl is gone and the cold is fading.
Haxtes starts to double back when he senses something else. A something lurking just out of sight, hiding in the corner of the eye, just outside your field of vision. Almost like Haxtes himself in fact. Haxtes strains to perceive it until finally the shadows of the Empyrean shifts and he senses a vaguely feline shape. Not liking cats much of late he lets loose with the trusted bolt-pistol. Despite being more of the other world than this the shape is blown apart by Mechanicus-blessed explosive bolts.
Up ahead gunfire erupts. The others, warned by Haxtes shots, have barely managed to survive an ambush. Jebediah is down, screaming his lungs out as poison rips through his body. The other would not know, but Haxtes recognizes the distinctive sound of a splinter pistol firing suppressive bursts. Eldar renegades aboard this hulk, or someone like Haxtes who just carry their corrupt xenos weapons? The team is pinned down. Haxtes takes the little girl's hand and follows her down the corridor and away from the fighting...
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