House of Dust and Ash - the Cygnan Detour
Timestamp: 5.040.998.M41
Location: Solomon system, Markayn Marches, Calixis Sector
Situation: Aboard the sky-ship the Cygnan Martyr, off-course in the southern wastes
Body: The Cygnan Matryr is currently moving slowly along a mammoth black iceberg (its not really an iceberg Azhmut says, but rather a hive spire coated in hundreds of meters of accreted ice - also known as 'whatever'). The ship has sustained some damage, but is operational. Only six of eight engines are working, but that is more than sufficient to move the ship at good speed during normal conditions. But these are not normal conditions. The storm has driven you to extreme southern latitudes and icing is a big problem at the moment, effectively forcing you to move very slowly while external work crews (mostly press-ganged steerage passengers - whatever are left of their number) hack away at the ice (guided in their work by shotgun-armed crewmen).
As if that isn't bad enough you're in Wrecker territory now. Not just in their raiding area, but in what probably is their base area. If they catch you you're going to be in big trouble. You don't have speed and you'll be hard pressed to keep the defensive weapons working - again due to excessive icing.
Finally you don't have too much time to spare - you really should get back on course and race for the House, or you might come late for the action.
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