RADSTADT Prefecture

by DM B  

RADSTADT Prefecture

The "core" of the Rasalhague Military District, other industrially and militarily. Military high command is located on Radstadt. Many of the worlds along the border once belonged to the Commonwealth, but were conquered by the Dragon in this war or that. More recently Alessandro Steiner's many campaigns have reclaimed some of these worlds, such as WEINGARTEN, MORTIZ and but more remain within the Combine. A major offensive is currently underway on KANDIS, but seems to have become bogged down. At any rate the Commonwealth has managed to relieve pressure on the key world of TAMAR, and is poised to either push deeper into Radstad prefecture or expand the bridgehead.

RASALHAGUE is the economic and cultural heart of the long-defunct Rasalhague realm, but it's still a political and economical powerhouse in the region. It is in a curious position in that it is allowed certain freedoms and liberties not found elsewhere in the Combine, but also watched more closely by the ISF (yet a bit more gentle than usual) than any other world outside Luthien. Attacking Rasalhhague is other militarily unwise - and a political disaster, as it would rally the normally independent-minded people of Rasalhague behind the dragon banner.

RADSTAD, deep in the heart of the prefecture, is the headquarters of the district navy and the largest strategic reserve. Any attack here would be sheer folly, as would any attempts to hit worlds within 1-jump range of Radstadt.

SKOKIE and VOLDERS are Lyran worlds still held by the Combine, right on the flanks of the Tamar pocket. They are well defended, both by mech forces and conventional (not militia but DCMS) regiments. There is nothing subtle about attacking these worlds - mech on mech action is virtually guaranteed.

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